Projectile MotionAn example of curved motion with the constant acceleration is the projectile motion. This is the two-dimensional motion of a particle thrown obliquely into the air. If we choose a reference frame with the positive y-axis vertically upward, we may put
. (3.8)
Let us further choose the origin of our reference frame to be the point at which the projectile begins its flight
Figure 3.2
The velocity at t = 0, the instant the projectile begins its flight, is , which makes an angle 0 with the positive x-direction. The x – and y-components of are then
. (3.9)
The horizontal velocity component retains its initial value throughout the flight, so that
. (3.10)
The vertical component of the velocity will change with the same in accordance with vertical motion with the constant downward acceleration
(3.11)
so that
. (3.12)
The magnitude of the resultant velocity vector at any instant is
. (3.13)
The angle that the velocity vector makes with the horizon at that instant is given by
(3.14)
The x-coordinate of the particle’s position at any time is
. (3.15)
The y-coordinate is
(3.16)
(3.17)
(3.18)
(3.19)
Let us suppose that we know the change of acceleration with time, i.e., the function
, (3.20)
then the velocity of the particle at the instant t may be easily found
. (3.21)
The less is the more accurate will be the calculation, that is why the value of must be taken infinitesimal. In this case the sum is written as an integral
. (3.22)
If the body moves with variable acceleration the path covered by it is defined in the same way.
. (3.23)
Fig. 3.3 gives a graphical explanation of this calculation. This path is represented by the area
Figure 3.3
Date: 2015-01-12; view: 1052
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