Even if you’ve got a good campaign worked up, it can often be problematic to try and maintain the feel of the wasteland while travelling. That’s what this table can help you with – it’s a list of random events and encounters that a party can run into while travelling from place to place. Some of these encounters also make great plot-hooks for things like side-quests.
Each event has a d% value associated with it, so that if you don’t want to pick one of these events on your own you can roll and choose that way. A longer description of each of these events is not included – the details of the events should be consistent anyway. If they details of each event were the same each time, then this wouldn’t be nearly as useful as what it is – a bunch of randomized ideas for GMs to make use of at their leisure.
Event or Encounter
| D% Roll
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Merchant Caravan
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Slaver Convoy (Three or more slavers, three or more slaves)
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Settlers
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Wasteland Merchant – Miscellaneous Items, Chems, spare ammunition.
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Raider Ambush
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Radscorpion
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Travelling Spritebot
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Concealed Tunnel Entrance
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Local Radio Signal Broadcaster Detected
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Hunters
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Nomads
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Slave Hunters
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Steel Ranger Patrol
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Applejack’s Ranger Patrol
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Wing of Alicorns
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Unity Cultists
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Wandering Protectapony
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Escaped Slave(s)
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Giant Insect(s) (Radroach, Radscorpion, Bloatsprite, Giant Ant, etc.)
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Giant Insect(s) (Radroach, Radscorpion, Bloatsprite, Giant Ant, etc.)
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Yao Guai
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Destroyed Pre-War Military Convoy
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Travelling Merchant – Chems
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Travelling Merchant – Weapons
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Travelling Merchant – Armor
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Travelling Merchant – Food
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An Explosion Sounds in the Distance (Potentially some sort of combat)
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Feral Ghouls
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Mercenaries
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Hellhound Scout(s)
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Local Gang Patrol
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Local Tribe Scouts
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Path is blocked by fallen debris, and the party must go around.
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Small Settlement
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Raider Encampment
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Battle or Skirmish in Progress (Any two factions, or any one faction versus creatures)
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Enclave Volunteer Corps Merchants or Scouts
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Corpses in a shallow, unfilled grave. (Random Weapons and Armor)
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Travelling Singer (“Preserving pony culture through songs is vitally important!”)
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Abandoned Bunker
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Manhole Cover (maybe there’s something below it, maybe there isn’t. One way to find out!)
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Tribal or Ganger War Party (2-4 hostiles)
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Spore Plants
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Medium sized Animals (Geckos, Coyotes, Dogs, etc.), singular
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Medium sized Animals (Geckos, Coyotes, Dogs, etc.), pack
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Medium sized Animals (Geckos, Coyotes, Dogs, etc.), pack
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Overturned Wagon - Barrels of Taint/Flux (“Property of the Ministry of Arcane Science. Do Not Ingest.”)
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Overturned Wagon - Barrels of Radioactive Material (“It bears some very faded zebra glyphs.”)
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Small sized Animals (Molerats, small geckos, etc.)
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Small sized Animals (Molerats, small geckos, etc.)
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Farmer Ponies
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Bandits
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Bandit Ambush
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Rotting Corpses (the aftermath of some battle, perhaps? Random Weapons)
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Pony trapped in power armor, rusted to immobility.
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Toxic Waste Dump
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Hooded Bridge Guardian (Guards a bridge over a large chasm. There seems to be no other way across.)
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Wrecked rail-car
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Wrecked Mobile-Home
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Small Makeshift Memorial
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Overturned Sky-Wagon or Personal Transport
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Derpy-eyed Alicorn (Comes and boops you on the nose, before flying away - upside down, no less)
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Mercenary Hit Squad
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Local Faction Patrol - Friendly
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Local Faction Patrol - Hostile
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Local Faction Patrol – Neutral
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Cannibal Hunters
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A Highwayman with an unloaded gun
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Escaped Slave wearing an armed Bomb Collar
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Skeletons
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Minefield
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A wastelander, dying of thirst.
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Military supply convoy with Celestia’s cutie mark (a box on the truck contains “Celestial Frag Grenades.”)
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Earth Pony Witch Burning Mob (“Burn the unicorns, burn them for turning ponies into newts!”)
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Petrified Dog (Seymour)
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Table of Sand Dogs or Hellhounds playing poker
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Watcher’s Spritebot
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Gasmask Wearing Colt (“Are you my mummy?”)
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Random Radio Broadcast. “Game over, man, game over!”
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Graffiti reading “Zebra Eunt Domus.” (There’s a can of spray paint on the ground nearby)
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Fridge with a dead pony inside it. He has a whip and a cool looking hat.
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A dog leads (or attempts to lead) the party to a Scavenger trapped down a well.
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Hell’s Grannies (Three old Nags with rolling pins and leather jackets)
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Zebra Radio Beacon (May lead to dead zebra dragon rider skeleton or zebra commando corpse)
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Alicorn Philosopher (Exactly what it says on the tin)
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Vertibuck
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Enclave Patrol
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Lone Surviving Dog (Very unlucky – Permanently reduces one party member’s luck by half)
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Dried up Riverbed. A beached yacht (or other boat) lies near the center, half buried.
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Irradiated lake or pond.
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Thick Fog rolls in. Roll Again.
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Malfunctioning Robot(s)
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Automated Defense Systems
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Robotic Sentry (possibly multiple)
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Half-Buried Sparkle Cola Sky Wagon
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Gigantic Footprint (or Hoofprint)
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Unusual Police Call Box
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Brahmin Herd (Moo, I say.)
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Killing Joke vines
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Fallen Star (meteorite) crater. Possibility of Star Blaster.
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