Possible Perceptions Flowing out of Various Center
These are alternative ways you may tend to perceive other areas of your lif
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If your center is Spouse...
SPOUSE: The main source of need satisfaction.
FAMILY: Good in its place. Less important. A common project.
MONEY: Necessary to properly take care of spouse.
WORK: Necessary to earn money to care for spouse.
POSSESSIONS: Means to bless, impress, or manipulate.
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If your center is Family...
SPOUSE: Part of the family.
FAMILY: The highest priority.
MONEY: Family economic support.
WORK: A means to an end.
POSSESSIONS: Family comfort and opportunities.
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If your center is Money...
SPOUSE: Asset or liability in acquiring money.
FAMILY: Economic drain.
MONEY: Source of security and fulfillment.
WORK: Necessary to the acquisition of money.
POSSESSIONS: Evidence of economic success.
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If your center is Work...
SPOUSE: Help or hindrance in work.
FAMILY: Help or interruption to work. People to instruct in work ethic.
MONEY: Of secondary importance. Evidence of hard work.
WORK: Main source of fulfillment and satisfaction. Highest ethic.
POSSESSIONS: Tools to increase work effectiveness. Fruits, badge of work.
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If your center is Possessions...
SPOUSE: Main possession. Assistant in acquiring possessions.
FAMILY: Possession to use, exploit, dominate, smother, control. Showcase.
MONEY: Key to increasing possessions. Another possession to control.
WORK: Opportunity to possess status, authority, recognition.
POSSESSIONS: Status symbols.
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If your center is Pleasure...
SPOUSE: Companion in fun and pleasure or obstacle to it.
FAMILY: Vehicle or interference.
MONEY: Means to increase opportunities for pleasure.
THE SEVEN HABITS OF HIGHLY EFFECTIVE PEOPLE Brought to you by FlyHeart WORK: Means to an end. "Fun" work OK.
POSSESSIONS: Objects of fun. Means to more fun.
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If your center is A Friend or Friends...
SPOUSE: Possible friend or possible competitor. Social status symbol.
FAMILY: Friends or obstacle to developing friendships.
MONEY: Source of economic and social good.
WORK: Social opportunity.
POSSESSIONS: Means of buying friendship. Means of entertaining or providing social pleasure.
These are alternative ways you may tend you perceive other areas of your life
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If your center is Spouse...
PLEASURE: Mutual, unifying activity or unimportant.
FRIENDS: Spouse is best or only friend. Only friends are "our" friends.
ENEMIES: Spouse is my defender, or common enemy provides source of marriage definition.
CHURCH: Activity to enjoy together. Subordinate to relationship.
SELF: Self-worth is spouse based. Highly vulnerable to spouse attitudes and behaviors.
PRINCIPLES: ideas which create and maintain relationship with spouse.
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If your center is Family...
PLEASURE: Family activities or relatively unimportant.
FRIENDS: Friends of the family, or competition. Threat to strong family life.
ENEMIES: Defined by family. Source of family strength and unity. Possible threat to family strength.
CHURCH: Source of help.
SELF: Vital part of but subordinate to family. Subordinate to family.
PRINCIPLES: Rules which keep family unified and strong.
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If your center is Money...
PLEASURE: Economic drain or evidence of economic stress.
FRIENDS: Chosen because of economic status or influence.
ENEMIES: Economic competitors. Threat to economic security.
CHURCH: Tax write-off. Hand in your pocket.
SELF: Self-worth is determined by net worth.
PRINCIPLES: Ways that work in making and managing money.
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If your center is Work...
PLEASURE: Waste of time. Interferes with work.
FRIENDS: Developed from work setting or shared interest. Basically unnecessary.
ENEMIES: Obstacles to work productivity.
CHURCH: Important to corporate image. Imposition on your time. Opportunity to network in
profession.
SELF: Defined by job role.
PRINCIPLES: Ideas that make you successful in your work. Need to adapt to work conditions.
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If your center is Possessions...
PLEASURE: Buying, shopping, joining clubs.
FRIENDS: Personal objects. Usable.
ENEMIES: Takers, thieves. Others with more possessions or recognition.
THE SEVEN HABITS OF HIGHLY EFFECTIVE PEOPLE Brought to you by FlyHeart CHURCH: "My" church, a status symbol. Source of unfair criticism or good things in life.
SELF: Defined by the things I own. Defined by social status, recognition.
PRINCIPLES: concepts which enable you to acquire and enhance possessions.
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If your center is Pleasure...
PLEASURE: Supreme end in life.
FRIENDS: Companions in fun.
ENEMIES: Take life too seriously. Guilt trippers, destroyers.
CHURCH: Inconvenient, obstacle to recreation. Guilt trip.
SELF: Instrument for pleasure.
PRINCIPLES: Natural drives and instincts which need to be satisfied.
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If your center is Friends...
PLEASURE: Enjoyed always with friends. Primarily social events.
FRIENDS: Critical to personal happiness. Belonging, acceptance, popularily is crucial.
ENEMIES: Outside the social circle. Common enemies provide unity or definition for friendship.
CHURCH: Place for social gathering.
SELF: Socially defined. Afraid of embarrassment or rejection.
PRINCIPLES: Basic laws which enable you to get along with others.
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This is the way you may tend to perceive other areas of your life.
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If your center is Enemies...
FRIEND OR PLEASURE: Rest and relaxation time before the next battle.
ENEMY OR FRIENDS: Emotional supporters and sympathizers. Possibly defined by common
enemy.
ENEMIES: Objects of hate. Source of personal problems. Stimuli to self-protection and
self-justification.
CHURCH: Source of self-justification.
SELF: Victimized. Immobilized by enemy.
PRINCIPLES: Justification for labeling enemies. Source of your enemy's wrongness.
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If your center is Church...
FRIEND OR PLEASURE: "Innocent" pleasures as an opportunity to gather with other church
members. Others as sinful or time wasters, to be self-righteously denied.
ENEMY OR FRIENDS: Other members of the church.
ENEMIES: Nonbelievers; those who disagree with church teachings or whose lives are in blatant
opposition to them.
CHURCH: Highest priority. Source of guidance.
SELF: Self-worth is determined by activity in the church, contributions to the church, or performance
of deeds that reflect the church ethic.
PRINCIPLES: Doctrines taught by the church. Subordinate to the church.
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If your center is Self...
FRIEND OR PLEASURE: Deserved sensate satisfactions. "My rights." "My needs.
ENEMY OR FRIENDS: Supporter, provider for "me".
ENEMIES: Source of self-definition, self-justification.
CHURCH: Vehicle to serve self-interests.
THE SEVEN HABITS OF HIGHLY EFFECTIVE PEOPLE Brought to you by FlyHeart SELF: Better, smarter, more right. Justified in focusing all resources on personal gratification.
PRINCIPLES: Source of justification. Those ideas that serve my best interests; can be adapted to
need.
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If your center is Principles...
FRIEND OR PLEASURE: Joy that comes from almost any activity in a focused life. True re-creation
as an important part of a balanced integrated life-style.
ENEMY OR FRIENDS: Companions in interdependent living. Confidants -- those to share with,
serve, and support.
ENEMIES: No real perceived "enemies"; just people with different paradigms and agendas to be
understood and cared about.
CHURCH: Vehicle for true principles. Opportunity for service and contribution.
SELF: One unique, talented, creative individual in the midst of many unique, talented, creative
individuals who, working independently and interdependently, can accomplish great things.
PRINCIPLES: Immutable natural laws which cannot be violated with impunity. When honored,
preserve integrity and thus lead to true growth and happiness.