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Objectives in the Cognitive Domain

KNOWLEDGE (rote memory, recall of specifics) define, describe, enumerate, identify, label, list Highlight key vocabulary from text or lecture notes, generate flash cards, devise mnemonic devices.
COMPREHENSION (basic understanding, putting an idea into your own words) discuss, explain, restates, traces Explain a concept to a classmate; associate material with prior knowledge; summarize key concepts from lecture notes and compare to a "model." f-1
APPLICATION (applying a general principle to a new and concrete situation) illustrate, classify, compute, predict, relate, solve, utilize Generate original examples; design and complete classification systems; solve and analyze new problems; predict test questions
ANALYSIS (breaking the information into component parts in order to examine it and develop divergent conclusions) contrast, generalize, illustrate, diagram, differentiate, outline Generate comparison and contrast lists and use these to predict test questions; identify themes or trends from text or case studies; organize material in more than one way.
SYNTHESIS (creatively or divergently applying prior knowledge and skills to produce a new or original whole) categorize, contrast, design, formulate, generate design a model, reconstruct. Predict test questions and outline the answers; locate evidence to support a thesis;
EVALUATION (judging the value of material based on informed personal values/opinions resulting in an end product without a distinct right or wrong answer) appraise, conclude, justify, criticize, defend, support List supporting evidence; listing refuting evidence, generate concept maps, debate; find weaknesses in other arguments.


Using the taxonomy try to formulate learning objectives for studying the subject “Family” (discussion via Moodle Intranet forum)


While creating a lesson in a VLE you need to decide whether this or that activity will be done in classroom or via VLE, whether it will be a group activity or an individual one. The table below represents possible variants of Moodle activities.

APP – apprentissage par problème – problem-based learning.


When you have formulated the learning objectives, defined the types of activities and media to use, you can sequence the contents of your lesson defining its position in the course according to the following scheme.


Date: 2016-03-03; view: 159

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