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Medium-Size Construct

Hit Dice: 8d10 (45 hp)

Initiative:+0

Speed: 30 ft. (can’t run)

AC: 20 (+10 Natural)

Attacks: 2 slams +9

Damage: Slam 2d6+3

Face/Reach: 5 ft. by 5 ft. / 5 ft.

Special Attacks: Lustful Frenzy, Gender Abilities

Special Qualities: Construct, magic immunity, damage reduction 15/+1

Saves: Fort +2, Ref +2, Will +2

Abilities: Str 17, Dex 11, Con - , Int -, Wis 11, Cha 1

Skills: Sexual Prowess +10

_________________________________________

Climate/Terrain:Any land and underground

CR:

Treasure: None

Alignment: Always Neutral

Advancement: 9-18 HD (Large); 19-27 HD (Huge)

 

The rose golem is a variant of the flesh golem used for pleasure by its creators. It usually appears as a well preserved, seemingly alive cadaver of great allure, whatever gender it may be, its flesh draped with rose vines and flowers that grow from its head, shoulders, and arms, like a mantle or cloak.

It’s skin is flushed and living, and it smells faintly of the sex act. The golem wears whatever its creator desires, usually a fairly exotic and revealing outfit that the creator finds erotic. It has no possessions and carries no weapons. It cannot speak except for a few whines, groans, and hoarse cries, and it walks with a smooth, eerily liquid gait.

The rose Golem is enchanted with an innate sense of sexuality, and is capable of great skill when used as a love doll.

 

Combat

 

Rose golems are fast and dangerous in combat, their allure leaving their enemies off balance. Their life-like appearance can fool their foes in to thinking that they are not true golems, tricking their opponents in to wasting time with magical attacks. Any rose golem backed up by a skilled eromancer is a vicious opponent.

 

Lustful Frenzy (Ex): The elemental spirit that animates a rose golem is an erotic one, not a violent one, and it is not meant for combat. Because of this, when a rose golem enters combat, there is a cumulative 1% chance each round that its elemental spirit breaks free and goes in to a depraved frenzy. The uncontrolled golem ceases all attacks and attempts to rape the nearest creature of the opposite sex, searching out new victims when the old ones lose their appeal or die of exhaustion. The golem’s creator, if within 60 feet, can try to regain control by speaking firmly and persuasively to the golem, which requires a successful Charisma check (DC 19). It takes one minute of rest by the golem to rest the golem’s frenzy chance to 0%.

 

Gender Abilities (Su): Depending on the gender of the body used in the creation of the rose golem, a rose golem will have one of four powers that can be useful in or out of combat.

Male: The thorns on the rose golem’s hands are considered to have a limited version of the Raping weapon enchantment, doing half as much ability damage as normal on a critical hit.

Female: The rose golem has a gaze attack that arouses the target.

-Arousing Gaze (Su): Affected as by Arousal cantrip, 30 feet, Will Save (DC 14).-



 

Hermaphrodite: The rose golem has a gaze attack that causes the target to switch genders. Victims of this attack can no longer proficiently wear non-magical armor they wore before their transformation. Hermaphrodites are rendered neuter, and vice versa.

-Gender-Shifting Gaze (Su): Switch genders, 30 feet, Will Save (DC 14).-

 

Neuter: The rose golem’s Slam attack instantly and painfully neuters or spays the target on a critical hit, or on any attack against a helpless target. The target is Nauseated with pain for one round after this.

 

Magic Immunity (Ex): Rose golems are immune to all spells, spell-like abilities, and supernatural effects, except as follows. Any spell designed to snuff sexual interest will affect them as a slow spell for 2d6 rounds. Any spell with the Erotic spell descriptor gives them a number of temporary hit points and an Enhancement bonus to their strength equal to the level of the spell, and cancel any slow effect on the rose golem. These enhancement bonuses don’t stack. A fire-based effect will cut their natural armor in half for 2d6 rounds. Any spell designed to snuff sexual interest will affect them as a slow spell for 2d6 rounds.

 

Construction

 

The body of a rose golem must come from a single well-preserved body of a humanoid species, although certain outsiders or aberrations could also be used. During the ritual of animation the body must have rose seeds planted about the head, shoulders, and arms.

The golem costs 45,000 gp to create, which includes 450 gp for construction of the body. Properly preserving the body from death while raising the rose bushes to maturity requires both a Gentle Repose spell or a Craft (Embalming) check (DC 16) and a Plant Growth spell or a Profession (Gardener) check (DC 13.)

The creator must be 13th level and able to cast arcane spells. Completing the ritual drains 900 XP from the creator and requires eagles splendor, geas/quest, limited wish, polymorph any object, and sex slave.

 

Recondite


Date: 2016-04-22; view: 718


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