Home Random Page


CATEGORIES:

BiologyChemistryConstructionCultureEcologyEconomyElectronicsFinanceGeographyHistoryInformaticsLawMathematicsMechanicsMedicineOtherPedagogyPhilosophyPhysicsPolicyPsychologySociologySportTourism






Difficulties to find Partner

(caste systems, gender ambiguity/ not equal number of female and male)

There are several reasons, way it may be difficult for a person to find an appropriate partner of his race to produce offsprings.

- Caste Systems: due to religious or social borders, a woman or man may not have sex with any member of its own race. This can lead to a strongly reduced availability of the corresponding gender and therefore will reduce the birth-rate in one or more castes.

- Gender ambiguity: dwarves on some campaign worlds are not recognizable as male or female, because both genders dress and behave alike. Finding a partner of the opposite gender in such a race becomes very difficult.

- One Gender is underrepresented due to high mortality in one gender, low birth-rate or some other trick of mother nature (e.g. the gender of a person changes sometimes).

 

12.4 Cultural Inclination towards Children/ Parenthood

If a culture scorns children, because they are noisy or make such a mess, or does not like pregnant woman, because they are not able to work anymore, the birth-rate will drop.

 

Cultural Security of Parents

A culture with social or religious protections of the mother/ parents, with a system to feed and care for parents, allows for a higher birth-rate, because the parents do not have to fear poverty or starvation.

 

Cultural Security of Children

Are the children secure in a society? If children are sacrificed, maimed, killed or wounded on a regular basis by a society or culture, caring parents are less likely to give their children (although this effect is often reduced through indoctrination)

 

Cultural Security of Old People

Because children are a way to secure the survival of the parents when they are not able to care for themselves anymore, some cultures enforce the birth of many children, to care for their parents.

 

Length of Life

A race with a long lifespan and an average fertility should, theoretically be more numerous as other races with a shorter life-spans.

 

Child Mortality

Hygiene or other influences may cause a high child mortality, that would reduce the reproduction rate.

 

Knowledge of good Contraception

Sex is a natural drive for most creatures. If a woman becomes pregnant most of the time after having sex, the race will reproduce fast. But if some kind of contraception or even abortion is known, the people will have more sex and less children.

 

12.11 Decadence / Lifestyle

If you like your live like it is (i.e. without children), you will not get one. In addition, if you are to much involved with finding the cosmic truth, you will not find time to get one (this may be the cause of the low birth-rate of elves (this and good contraception))

 

Sex Drive

For some races, the sex drive, i.e. the urge to have sex, may be to low to have it on a regular basis. This would cause a reduced birth-rate.



 

12.13 War/ Plague

These combine a lot of the points above

 


Chapter 4:
Sexuality in Your Campaign

Species Sexualities:

Archons

Archons and other Lawful Good type outsiders have little or no sense of the erotic but have a strong urge to love, generally being supportive, kind, and uplifting. Since physical form matters more than the physical form of those they love, their love is spread equally among all genders, meaning that all Archons are bisexual in a sense.

 

Bugbears:

Bugbears have the strongest sex drive of any known humanoid species; they usually sublimate this urge in to violent behavior, which is encouraged by their culture. However, attractive bugbears throw this to the winds and either attract large harems of lovers or become prostitutes. They are not picky and are aggressive in sex and gain Adaptive Lover (Humanoids) and Powerful Lover as bonus Sex Tricks.

 

Centaurs:

Centaurs go through a rutting season in the summer in which all members of the species become focused on sex and become extremely emotional. This often results in spontaneous contests of strength and skill to prove their worth to a prospective mate - Rarely these bouts result in serious injury or death. Centaurs usually are casual about sex and switch partners often, but usually settle down and learn to control their urges - Usually after the eighth or ninth mouth to feed has been born.

 

Daemons:

Daemons and other Neutral Evil type outsiders are fell, morbid creatures who are incapable of empathy or love for another and view others as tools or toys to manipulate for their own ends. During sex they care only for their own pleasure and will discard a lover (often permanently or fatally) as soon as they are no longer a thrill to screw.

 

Demons:

Demons and other Chaotic Evil type outsiders are passionate and energetic in their love affairs (which usually end in a bloody fight to the death) and in their sex (which usually results in serious injury to both parties.) The concept of perversion doesn’t apply to them, as they have no sexual inhibitions whatsoever - If they enjoy it, they do it. They enjoy imposing themselves on lesser races but rarely return for the child should one be born.

 

Devils:

Devils and other Lawful Evil type outsiders usually have strict codes regarding sexual practice that they follow to the letter - Until it is convenient to break them. Although they are supposed to mate only within their own species, frequently they will mate with a mortal and use the child as a pawn in some greater scheme to power. Most of these species can only really enjoy sex in which their partner is helpless and theirs to command, as it titillates their immense desire for power and authority to be used corruptly.

 

Djinn:

Djinn are freewheeling hedonists who view both genders as equals, are usually bisexual, and are xenophilic, enjoying mating with other species. Djinn do not discard lovers but collect them, relationships growing together in ever more complex ways. Djinn have intuitive knowledge of how to best use their dexterity for pleasure and gain Dexterous Lover as a bonus Sex Trick.

 

Dragons:

Most dragons, due to their incredible life spans, mate only very rarely, either by choice or by chance. Dragons typically spawn offspring every one or two centuries, laying an egg that will hatch in 24 to 36 months, depending on the subtype of dragon. Generally, dragons have phalluses that are one size category larger than normal, and are capable of comfortable receiving the same.

 

Dragons, Black:

Black dragons’ sexual rituals resemble those of crocodiles. Mating takes place during the wet season of the year, when the males search for a female for up to three months. A long, protracted seduction occurs should he find one. After several days of courtship, the female, if willing, succumbs to the male’s advances. Those rare cases of half-black-dragons usually occur when a female rejects a male, leaving him desperately frustrated. After mating the male leaves and never helps to raise the young. The female lays up to five eggs, most of which will never hatch, and guards them ferociously until the young can fend for themselves. She then abandons them.

 

Dragons, Blue:

Blue dragons are dedicated and are the only evil dragons that mate for life. In rare cases, blues will have a non-dragon as a mate but are just as loyal. Love and affection are hard concepts for them, and their relationships are built on respect instead, leading to stable, businesslike relationships. Blue dragons lay one or two eggs and care for their out of a sense of duty, not love. As soon as the young are mature they are driven from the home. Blue dragons are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Dragons, Brass:

Brass dragons love nothing more than a good conversationalist, preferably one that can talk for a full day without rest. At this point a brass dragon will turn the conversation to more risqué topics, their way of inviting a coupling, and will continue talking for a few hours before losing control and having wild, explosive sex with their mate. They do not engage in foreplay, except for their continually more lewd conversation. Brass dragons are the only dragons known to kiss (or engage in oral sex) in their natural form. Brass dragons are passionate in sex and get Powerful Lover as a bonus Sex Trick.

 

Dragons, Bronze:

Bronze dragons are not very sexual creatures, but are curious and enjoy new experiences. They do not mate frequently but rarely do so in the same way twice, enjoying fooling with various animal species using their Polymorph Self and Speak With Animals abilities. They do not mate for life, but drift apart slowly until both mates simply lose interest in each other. They don’t forget their lovers, however, and remain good friends.

 

Dragons, Copper:

Copper dragons, as fits their nature, love children. They enjoy nothing more than to play with their offspring and raise them dotingly. Copper dragons join in permanent mated pairs more than any other, and they are the most fertile species. Sex is important to copper dragon couples as both a game and to express love, and they are a very fertile species, so it is no surprise that they have strong family bonds. These ties are so strong that copper dragons will tolerate overlapping territory should the interloper be family. Unlike most dragons, they have no problems with same sex relationships and are homosexual about as often as humans. Copper dragons are passionate in sex and get Powerful Lover as a bonus Sex Trick.

 

Dragons, Gold:

Gold dragons mate out of love, not lust, as they have strong emotions but very little sex drive. Everything involved from the moment of conception to the time when the hatchling is expelled from the nest is planned out ahead of time by the parents. Gold dragons mate 200 years apart and take up to five years to plan it out, and they lay only a single egg at a time. Gold dragons generally never breed with anything besides a gold dragon, but occasionally they will give themselves to a besotted adventurer as a reward for a service if they are forced to by their honor.

 

Dragons, Green:

Green dragons are the least family oriented of all dragons, mating on a whim without ever considering the consequences. When a female green is in heat she releases a pheromone that causes all male greens within ten miles to become Lustful and seek her out - If she uses her breath weapon while in heat the range increases to twenty miles. They lay two to four eggs in a hidden area and abandon them to fate.

 

Dragons, Red:

Red dragons use sex as a way to increase their power. Their mates are usually other reds, and relationships are formed as a partnership to achieve their individual goals. Offspring are seen as servants created to do their bidding. Sex is a rough, barbaric affair where both genders are aggressive, injuries common, and death not unheard of.

Reds will mate with several species of creatures in experiments to find suitable servants, raping the victim and abducting them until they bear young, or kill them outright if the dragon is female. Giving birth to a half dragon usually kills the mother, but if it doesn’t the draconic parent will. The children will be dominated in to serving the parent and will be removed as soon as they are no longer useful, but occasionally a child will flee or even attempt to slay their parent.

 

Dragons, Silver:

Silvers are driven by their emotions, and sex is an expression of love for them. They mate for life, and care not for the species of their mate. They can spend hours engaged in foreplay with their mate, and are very sexual with their lovers. Promiscuous ones enjoy sampling the love of as many different species as they can, and silver dragons have Adaptive Lover (All Categories) as bonus Sex Tricks. Family members keep in touch but roam far, but if one of the parents is not a dragon it’s common for several of the hatchlings to stick around the nest longer than usual. Silver dragons treat their mate, regardless of their species, as an equal.

 

Dragons, White:

Whites, unlike other dragons, are bestial, and their sexuality reflects this. They go in to heat, which lasts for a week, once a year, and mate with everything they see, gaining Adaptive Lover (all categories) as temporary bonus Sex Tricks. They seek out another white dragon if they can. The female will lay a brood of six to eight eggs, which she will raise alone. Perhaps one or two hatchlings will survive to adulthood, but most will be devoured by a parent or one of the many powerful predators of the north. White dragons are passionate in sex and get Powerful Lover as a bonus Sex Trick.

 

 

Driders:

Driders have no sexuality to speak of, and lack sexual organs. Whatever passion they once placed on sex is now placed on hatred of themselves, hatred of the species that cast them out, and hatred of life itself.

 

Dryad:

Dryads are flighty and flirty, but rarely mate. When they are attracted to a creature (which is extremely rare) they usually Charm it and spend a year or five making explosive, passionate, sweaty love to it. Then, they get bored of it and send it home, leaving it very confused. Dryads are always heterosexual and are attracted to no specific species. Although they are always exquisitely beautiful, they can appear as any medium sized humanoid - Whichever species they mated with last.

 

Dwarves, Hill:

Hill dwarves are conservative in their sexual habits and generally remain virginal until marriage and faithful afterwards. However, they have active libidos and love dirty jokes, etchings, and song. As they grow older, they lose more and more of their inhibitions and generally become very dirty old men and women. One important part of the sexual culture of dwarves is homosexuality; since 11 in 12 dwarves are male, homosexuality is an acceptable alternative lifestyle to dwarven instinct and dwarven culture.

 

Dwarves, Deep:

Deep dwarves have sexuality identical to that of hill dwarves.

 

Dwarves, Derro:

Derro are fantastically sadistic creatures with an incredibly magic centered sexuality, caring more about their mates magical skill than anything else. No Derro will happily mate with a Derro who cannot use magic - not even another one. Essentially all Derro are sadomasochistic, due to both genetics and culture, and sexually active ones tend to bear many, many scars acquired in their bloody couplings.

 

Dwarves, Duergar:

Worshipping a deity of constant toil drains all passion and sexuality out of the Duergar. They are incapable of enjoying sex but disgustedly go through it once a year with government appointed mates to "do their duty to Laduguer." Duergar should generally be forbidden from taking the Sexual Prowess skill.

 

Dwarves, Mountain:

Mountain dwarves have sexuality identical to that of hill dwarves, except that their isolationism prevents them from being attracted to any species other than a mountain dwarf. They suffer a -4 penalty to sex with non-mountain-dwarves and may never take any Adaptive Lover sex tricks.

 

Efreet:

Efreet are cruel creatures with patriarchal sexuality. They enjoy collecting large harems of sex slaves and raping them until they enjoy it. Few things inspire more hatred in an Efreet than a sex slave, escaped and defiant, does. Efreet are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Eladrin:

Eladrin and other Chaotic Good type outsiders are creatures of passionate, freedom, and emotion. Because of this, they tend to be promiscuous and sexual, reveling in various sexual practices. Additionally, eladrin don't ever discard a lover - Whether you were their partner a week ago or a decade ago means nothing to the loyalty of an eladrin, who will go to great efforts to protect those it cares about.

 

Elementals:

Most creatures with the Elemental descriptor have no sexuality of any kind, existing for the mere purpose of existing. New elementals are spontaneously formed from the raw matter of their home plane or through magical rituals.

 

Elves, High:

Elves are passionate, sexual creatures who place love and art above almost everything else. After reaching puberty, all sub-races go through a long period of self-discovery lasting about twenty-five years in which they explore essentially all sexual kinks and sleep with anyone or anything willing (called the Blooming) but they eventually settle down. Although high elves make love a great deal, they usually do so in normal ways, with perversions being rare. Elves have no taboos against divorce but almost always marry for life. All sub-races of elves have intuitive knowledge of how to best use their dexterity for pleasure and gain Dexterous Lover as a bonus Sex Trick.

It is also worth noting that all elves’ ears are about as sexually sensitive as breasts, and a great deal of elven foreplay centers around them. One intimate greeting among elves is rubbing ears.

 

Elves, Aquatic:

Aquatic elves have sexuality essentially identical to that of wood elves, except, of course, that they are underwater.

 

Elves, Drow:

Drow have a matriarchal sexual culture, so much so that their norm for sexuality is bondage and domination of the males by the females. Treating your lover as an equal is considered a gross perversion bordering on blasphemy against Lloth. Lesbianism is common, even encouraged, but active gay males are usually executed. Despite this many males become homosexual emotionally out of a need for any sort of emotional bond in the harsh world of the Drow. Drow have healthy homosexual relationships but heterosexual ones usually collapse under immense societal pressures.

 

Elves, Gray:

Gray elves contain their Blooming to things within cultural approval, due to the Victorian aspects of their society, and either restrain themselves until marriage or keep their trysts completely secret. Due to the overpowering nature of their Blooming, they usually turn to one of these alternatives almost immediately.

 

Elves, Wood:

Wood elves are romantics, and enjoy nothing more than seduction and foreplay. They write poetry to their lovers and serenade them with song. Because of their intense romantic instinct, they tend to have relationships strong enough to last centuries. However, a typical wood elf will go through two of three fifty-year flings before settling down with their true love. Wood elves are the only species of elves to have a taboo against homosexuality, though they express it with pity rather than hate. Gay or lesbian wood elves usually depart for greener pastures.

 

Elves, Wild:

In most sub-races of elves, the Blooming departs relatively soon, but not in wild elves. The wild rush of sexuality that leaves elves gawking at the world in awe and desire never fades, and it is only after they learn to sublimate it in to other activities - Hunting, dancing, artwork, singing, and general celebration - that they gain self control at all. They celebrate good hunts, good omens, miracles, victories, and every weekend with sex. Only the most restrained of wild elves ever leave the orgy of wild elf life to go adventuring, but even these madden other species with their intense lust. Virtually all wild elves are bisexual but very few are bisexual. Despite their mad sexuality, wild elves have strong, enduring relationships.

 

Formians:

Formians and other Lawful Neutral type outsiders generally have very little sexuality, viewing it as a distraction to the tenets of order and duty. Those that do have sex tend to only be comfortable mating in situations completely approved by their culture. Formians specifically only have two mating castes - The Queen and her Myrmarchs, who breed once a month in a rather messy ritual to ensure her continued fertility for the coming days.

 

Gargoyles:

Gargoyles enjoy torturing things. If the most effective method to torture a creature is to rape it horribly, they do so. When they mate with each other, however, they do so passionately and for a long time, taking great pleasure in the act. All Gargoyles are bisexual, and frequently have pygmalionism.

 

Giants:

While it would seem that Giants are too varied to be classified together, this is not the case. All giants are patriarchal and have a subdued sexuality. They mate in pairs and are virtually never homosexual. Their relationships tend to be extremely enduring and faithful.

 

Gnolls:

Gnolls have a powerfully matriarchal sexuality and don’t have a sexual culture because they don’t have any culture. Homosexuality is punished by death except for the alpha female, who can sleep with whoever and whatever she wants. They mate violently and frequently, enjoying imposing themselves on weaker species, often raping victims to death before devouring the corpse.

Gnolls have an explosively intense competition for breeding. It is so fierce that female gnolls have evolved to be all but indistinguishable from males, with a fused labia that resemble a scrotum and a clitoris formed exactly like a penis, so that they could impose their dominance on other males through the mounting ritual. This competition is so fierce that within hours of their birth siblings of like sex from a litter will fight to the death to improve their odds of breeding. Gnolls are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

 

Gnomes, Rock, Forest, and Svirfneblin:

Gnomes are different from many species in that their two genders are almost identical, in both temperament and ability, and that their birthrates are atrociously low. When two gnomes decide to have a child it will usually take weeks before the woman becomes pregnant. Gnomes have a very explorative sexuality - They look at mates as puzzles to be understood, at courtship as the first time the puzzle is solved, and at married life as the process of watching the puzzle change. They are very open minded towards what other species call perversions, and a gnome couple rarely repeats the same sexual position twice in one year. Homosexuality is extremely rare among gnomes and is viewed with a hesitant tolerance.

Svirfneblin are almost identical, but their Alter Self ability requires that a mated pair have a secret code word that they use to ensure that they are with whom they think they are with, and not a jealous interloper hiding their face.

Gnomes are creative, explorative loves and gain Creative Lover as a bonus Sex Trick.

 

Goblins:

Goblins breed and mate unceasingly. With a short gestation period and frequent ovulation, the reproductive rate of goblins is astonishing. Since males are completely dominant, they mate whenever they want - all of the women in a tribe will be pregnant at any given time. Homosexuality isn’t common but is generally ignored. Goblins can bang any goblins beneath them on the pecking order without worry, and as far as straight goblins are concerned it only increases their chances of having children. Lesbians are generally treated the same as straight women. Goblins are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Grimlocks:

Being blind, Grimlocks are not attracted by the shape of a creatures body or what they look like, but rather what they smell and sound like. When they can, they brew fine perfumes to improve their scent and carefully tone their voices by singing. Of course, their aesthetic standards are different from most humanoids, and to them, other humanoids smell horrid and sound like screechy weasels - One of the reasons for their intense xenophobia. Grimlocks are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Guardinals:

Guardinals have little in the way of sexuality, being more concerned with the propagation of justice, truth, and happiness than physical pleasure. In fact, they are incapable of creating children. How they reproduce is something of a mystery, but the most common theory is that they create new Guardinals from the petitioners of their plane, using secret rituals to call to powers of benevolence higher than the gods. Those who attempt to discover these rituals are usually thrown out of the upper planes on their ear.

 

 

Halflings, Lightfoot:

All sub-races of halflings treat both genders equally, like humans and usually spend their adolescence in passionate courtship’s that start and end explosively. They usually attempt (and fail) to keep them secret. As they age, they grow less lustful but more passionate. Lightfoots, unlike humans, instinctively mate for life and stick by their mates for good even when they drive each other crazy. All sub-races of halflings have intuitive knowledge of how to best use their dexterity for pleasure and gain Dexterous Lover as a bonus Sex Trick.

 

Halflings, Tallfellow:

Tallfellows do not form mating pairs - They have no marriage customs. They have cooler emotions than other species, and so while their couplings are less passionate, they deal with break ups very well.

 

Halflings, Deep:

Deep halflings are sexually identical to lightfoots in many ways, but often have a fetish for gems of for stonework, and are unable to become aroused without their presence. Whether their culture stems from this or this from their culture is not known.

 

Half-Orcs:

Half orcs have a human’s flexibility, but gain the best of their orcish ancestors animal magnetism. Half orcs are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Harpy:

Harpy’s take enormous joy in tormenting lesser creatures, but they keep this separate from their sex. They have elaborate mating rituals, which involve very difficult performances, and only the very best male gets to mate. As a result, homosexuality is common among the males but rare among the females.

 

Hobgoblins:

Hobgoblins are tough and militaristic even in their sex. Sex is meant to be slightly painful for all involved - If you can’t take it, they say, you don’t deserve it. Additionally, they care little for any sort of aesthetics when choosing a mate - They care only about martial prowess. The most arousing thing a hobgoblin can experience is to be soundly thrashed in a duel by a creature they are capable of desiring.

 

Homunculus:

Homunculi are constructs, and normally have no sexuality. As a partial extension of their creator, though, they tend to have a sexual outlook not unlike his. Restrained masters form sexless homunculi, and freewheeling ones form lewd, sexual homunculi. If the creator desires, they may be suitable partners for sexual practice, but few mages are this desperate. Among magical circles this is considered a form of masturbation.

 

Humans:

In the context of sexuality, very little that can be applied to humans as a species. Some are erotic, some are chaste, some are straight, some are gay, some are conservative, some are perverted. The best and worst of all things sexual are found in humans.

 

Jann:

Jann are passionate during sex and get Powerful Lover as a bonus Sex Trick.

 

Kobolds:

Kobolds are matriarchal and have females as the dominant sex. They enjoy inflicting minor pain during sex, and are strongly attracted to sorcerers. Unfortunately for them, kobold sorcerers tend to be asexual and incapable of enjoying sex, and thus eventually wind up obliterating their suitors out of sheer annoyance. Most sorcerer lines don’t continue until their latest member concedes the necessity of mating.

 

Kuo-Toa:

Kuo-Toa don’t mate or have a sexuality - The females lay their eggs and the men fertilize them simply because they know they should. Mammal sex is considered an abomination and is one of the reasons they hate surface dwellers.

 

Lillends:

Lillends take as much satisfaction in the art of love as in any other art and usually have a full 10 ranks of Sexual Prowess in lieu of one Perform skill. They have a universal sexuality and gain Adaptive Lover (All Categories) as bonus Sex Tricks.

 

Lizardfolk:

Lizardfolk are asexual except for nights of the full moon, when they turn in to raving sex maniacs and gain Adaptive Lover (All Categories) as bonus sex tricks and ten virtual ranks of Sexual Prowess, as well as the condition Lustful towards all creatures. They do not have relationships, but they rarely have any strong emotions anyway. They lay eggs and raise their children communally.

 

Locathah:

Locathah do not have a sexuality - They lay eggs and fertilize them regularly, but they derive no satisfaction or pleasure from the act. Babies hatch looking like fish and metamorphose in to their humanoid form over time.

 

Medusae:

Medusae are interesting creatures. Since only one in every 10,000 or so medusae are male, the only respite for the medusae (which are actually quite sexual) are either lesbianism or xenophilia. They frequently mate with non-medusae while in disguise, and upon their lover’s orgasm, turn him to stone for later use. They frequently go slightly insane and forget the difference between living and stone lovers, and have been known to fall desperately in love with inanimate statues.

 

Merfolk:

Merfolk are usually not very sexual creatures, but when aroused it’s all they think about. They enjoy making love while riding the waves like dolphins or on beaches. They give live birth, like dolphins, despite having fishy scales. Homosexuality is about as common as it is in humans and about as well tolerated. They have little self-control, and will steal away land dwellers that titillate them, taking them to a remote island and refusing to return them before they make love.

 

Mind Flayers:

Mind Flayers are usually asexual creatures who occasionally spawn tadpoles that transform other humanoids in to Mind Flayers through a process called ceremorphosis. In this process, the host’s brain and head are devoured and replaced by the tadpole, which grafts itself on to the stump and mutates the body in to an illithid. Because of this, they have no sexuality. However, a subculture of Mind Flayers find that sensing the sexuality of other species awakens a long sleeping hungers within them that they cannot feed. Members of this subculture force their thralls to mate with each other, or pleasure them themselves, to vicariously experience their emotions and sensations. Other mind flayers view this subculture with the same disgust most humans would have for a group of people who have sex with, say, chickens, or sheep.

 

Minotaurs:

Minotaurs are sexually aggressive creatures who care greatly about reproducing and get in to explosive fights to prove their worth to a lover, fights that rarely kill but don’t end until one competitor stops moving. Both genders will fight over an appealing mate like this. Homosexual minotaurs are generally exiled. Minotaurs are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Nymphs and Satyrs:

Nymphs and Satyrs are yin and yang to each other. While the nymph embodies feminine sexuality - beautiful, graceful, selective, and emotional - the satyr embodies masculine sexuality - riotous, promiscuous, intense, and not picky. Making love to either is an unforgettable experience as they gain a +10 racial bonus to all Sexual Prowess rolls, and are automatically capable of all Sex Tricks.

Nymphs are extremely discriminating, and winning one’s love is nigh impossible. Because of this, most couplings with a nymph are, tragically, rapes. However, once a nymph does fall is love, it is forever. A nymph betrayed by her true love will surely waste away - But not before extracting a horrid revenge. When they do mate, they drag it out for hours, and they are so delightful that their lovers become addicted. This gives nymphs great influence. It should be noted that when a nymph couples with a humanoid, her form turns to the species of her lover - This can be a great surprise to adventurers who discover a nymph of dwarven or reptilian form.

Satyrs are sexually insatiable and will rut with anything, including all humanoids and goats, fairies, and dryads. They are particularly insatiable after their festivals to the god of wine, and will carry off women of all species while in this state, returning them in very befuddled and pleasured condition. Their most favored targets are nymphs, however, and they will go to any length in trickery or romance to win one over or mate with one. While they stop short of violent rape, frustrated satyrs are not past stealing upon a nymph in her sleep. Even if they should seduce one, though, a relationship does not last long.

Satyr are incredibly potent and are always Horny, and are instantly ready for action again after orgasm. If they can, they will mate for hours or days at a time. They find the idea of gay men abhorrent and react to revealed gays with a miffed, disgusted demeanor, but, of course, have absolutely no problem with lesbians.

Satyr and nymphs breed true, producing new satyrs or nymphs depending on the gender of the child. Pregnancy is long and dangerous for nymphs, increasing their reluctance to mate.

 

Ogres:

Ogres have little sex drive, being too dull and aggressive to focus on it, but once every three months females go in to heat and search out males to mate with. Males smelling the pheremones become Lustful and have wild, sweaty sex with the female. Ogres are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Orcs:

Orcs are Darwinian creatures who care more about achieving immortality through their offspring than anything else. Only strong, charismatic orcs get to mate as other orcs are refused by the best orcs and each other - no orc, not even a weak one, will accept a weak mate. Female orcs have as much say in whom they mate with as the males, reveling in their power to create life, but tend to collect in harems of specific orcs despite this since they are not possessive. Orcs are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Rakshasa:

Rakshasa are evil, malevolent spirits with no shred of love within them. Despite this they do have gender and sexuality, if only, it seems, so that they could experience every aspect of a decadent lifestyle. They enjoy collecting large harems of sex slaves and abusing them fearfully, as well as leaving captives in a sexually suggestive state so as to frazzle their nerves.

 

Sahuagin:

The sahuagin are asexual, like Kuo-Toa and Locathah. However, sex is and important part of their culture because of the reoccurring mutation in sahuagin called malenti. A Malenti (a sahuagin that is identical in appearance and voice to an aquatic elf) is hatched occasionally when a sahuagin settlement is close to a aquatic elf settlement. Malenti are sterile, and are usually killed at birth, but some are raised as spies. They are disliked and not trusted by most sahuagin, but those in power and close to their foul gods know and opportunity when they see it and respect Malenti.

 

Satyrs:

See Nymphs and Satyrs.

 

Skum:

Skum have the sexuality of beasts with the sex drive of humans. When they have free time, they mate. Homosexuality is rare but tolerated. Skum are aggressive in sex and get Powerful Lover as a bonus Sex Trick.

 

Slaadi:

The Slaadi are hermaphrodites, and have no sexual tendencies whatsoever, ranging from the deepest chastity to the most explosive nymphomania to the most twisted perversion. What they do have in common is their racial heritage. Once a ‘season,’ which means different things at different times, the Slaadi return to their primordial spawning grounds to mate and fertilize the egg sacs that they use to implant embryos in other creatures. Occasionally, however, Slaadi implant each other in their mating frenzy. Other creatures that attempt to mate with a Slaad claim, predictably, very unpredictable results.

 

Sphinx:

Sphinx have enormous sexual drive but deny themselves any sort of sexuality out of fear that it would destroy their intellectual discipline as their minds fight between their bestial nature and their superego. They view any sort of unapproved sexual advance as attempted rape and punish it as such. Despite their societies deep rooted fear of baser urges, secret affairs between males, who have less self control than females, are common. The two lovers often hate each other for their weakness and depravity even as they love each other.

 

Sprites: Sprites spend less time on actual sex than they do on innuendo, teasing, flirting, and other sexual activities that aren’t sex. They are all bisexual and prefer brief, scandalous affairs to healthy relationships. Playful, flirty creatures, they enjoy teasing creatures who cannot catch them by acting easy and then playing hard to get.

 

Tieflings:

Tieflings adhere to the sexuality of their parent species, be it orc, elf, or human. They do inherit some of the traits of their fiendish ancestry - Devilish ones are only comfortable in a dominant position and enjoy binding their lovers, demonic ones being sexually aggressive, bisexual, and hard to satisfy, and those with daemonic blood having difficulty forming real relationships. Also, they often suffer from sexual exploitation due to prejudice against them, and are typically forced in to prostitution in urban environments. Tieflings have intuitive knowledge of how to best use their dexterity for pleasure and gain Dexterous Lover as a bonus Sex Trick.

 

Treants:

Treants, being plants, do not breed, but being intelligent and somewhat humanoid, do have sexuality. They express this when two treants of different genders stand near each other, pollinate and bloom, and recite poetry, sing love songs, and praise each other in a strange form of courtship. They fertilize each other and deposit hundreds of trees, most of which are normal trees but one or two of which are treants.

 

Tritons: Tritons, for reasons no one understands, are the only species besides humans to be truly sexually flexible, although they must face the limitations of their aquatic home. There has been much research in to this phenomenon but no cause has been found.

 

Troglodytes:

Troglodytes are patriarchal and have harms, where your status in the tribe is based (at least partially) on how many females are in your harem or how large a harem you belong to. Unknown to most, the stench that trogs emit during battle is their sexual pheromone - Trogs often fight to the death over each other’s harems, the winner gaining the harem of the loser and impregnating them all in a massive orgy. Because of this Troglodytes associate bloody combat with sex and become aroused by it.

 

Yuan-Ti:

Yuan-Ti are sensual, sexual creatures, having much of their human roots with the perversion of chaos and the depravity of evil. They enjoy mating and do so frequently, and they all enjoy the company of snakes. However, only Abominations breed true, and others can only breed with humans. They usually keep a stock of breeder slaves around for this purpose.

 

Vampires:

Vampires are filled with their own form of black life, and have a strong sexuality. They center it around their ability to create new vampires through draining blood, and are aroused and pleasured by this act. Vampires desire to seduce willing victims for their kiss of undeath, and prefer to do so with romance. They are not incapable of normal coupling, however, and do enjoy it on occasion. Whatever sexuality they had before remains largely unchanged.

 

 

Essays and Plots

 

Essay: What if a Character Rapes a NPC?

(from the original Guide)

This essay was derived from a conversation of the topic on a Internet RPG discussion. The thoughts written here are not necessarily those of any one person. Many points of view went into this essay.

In reality, rape usually involves great physical injury, but rape is much more than the infliction of physical pain. Rape affects the victim psychologically and spiritually as well something a mere wound (no matter how big) does not have.

Is rape nothing more than a different form combat? When one person rapes another, what the rapist is doing is degrading the victim. Even foes that hate each other have at least a grudging respect for each other. If they lose that respect, they run the risk of being killed because they have underestimated their opponent. Rape shows a total lack of respect and decency. Rape is a one way thing that combat is not.

From a Christian perspective, people were made by God to relate to each other with love; it's easy to see that rape is one of the greatest violations of this design specification, considering that sex is, in its natural state, one of the most intimate ways that two people can relate to each other and express their love for one another.

In RPGs, the physical side of things can be changed with the use of spells, potions, etc.; but not the mental and spiritual side. Even if a female character (whether PC or NPC) were to have her virginity restored with magic, there is no way one could consider her to be a virgin any more. After all, virginity is not only physical state but a mental and spiritual one as well. Technically, a male doesn't change physically after having sex as a woman does. Once that innocence and purity has been lost, it cannot be regained. That is why it is so valuable.

In most modern fantasy literature, rape exists but only as a major plot device. However, In ancient fantasy literature, and in historical fact, the situation is more complex. The Greek gods had not-entirely-consensual sex with mortal women quite often, but they usually employed deception rather than brute force; and the result was usually a child with strange powers, rather than a revolt against the god. Until recently, a man who had non-consensual sex with his wife or his female slave would not have been considered a rapist. Victorious armies would "rape and pillage" as the normal behavior for conquering. So if the GM basing his campaign with historical accuracy, than rape as a plot device might be accepted.

However, when rape does appear in an RPG, it is most likely because the GM and/or players are immature. Sure some players like to introduce sex into their campaign, usually humorously. Albeit a lot of people who use sex in RPGs are immature and acting out juvenile fantasies, some players can handle the use of sex in RPGs constructively. However, rape is not humorous nor constructive. Immature players are often treating the topic too casually. Mature players are more familiar with rape and think about it before taking it lightly. The topic should be given some form of respect.

Having rape in an RPG might be a good plot device if used by the mature GM in an adventure. The real trouble of rape in a RPG arises when a character wishes to indulge in such a horrible act.

Rape is not the way to solve a problem, even if it is only a game. There are always other options, instead of implementing one that definitely isn't funny, and could also disturb the players. Taking this course of action, no matter how chaotic a campaign, is probably not a good idea and the GM might wish to take serious action on the character that performs such an act.

Remember, a player would never think of having a character perform an act of rape on an NPC if the NPC was male. A male NPC would just be beat-up quite easily and rape wouldn't be considered. So why is it that somebody will suggest such a course of action if the NPC is a female? "Because it can be done" is not a good enough reason; nor is "because it will shut her up" a reason.

Many gamers play RPG's to escape from the horrors of the real world. Role-playing games are suppose to be fun but abominations like rape ruin the fun. There is little reason to bring that sort of graphic violence into the game; especially from a player-character. Most game sessions are played with enough problem solving that they can be enjoyed perfectly well without the wrong-type of violence.

Also, using such violence in the game sounds as if such a hideous act as rape is being condoned. Without judging the player, the player's reasons for such "role-playing" could be dealt with outside the game session so as not to cause to much trouble.

Remember, rape is a very disturbing, terrifying subject for women. Having such a thing in a RPG, even though it is a game, might keep women from playing the game. Women provide a very wonderful and unique outlook in RPGs and they would be missed.

As a general rule, dragons and swords are not an expected means of death in the real world. Nor does anybody anticipate ever meeting Cthulhu or Tiamat. Death is something that can happen to anyone at any time realistically as well as in the realm of RPGs. But rape is an act of cruelty and unmitigated evil which is also a violation of not only the body but of the mind. It also has a deeply personal affect the real world in that it is a danger that all must face, if not for ourselves, then for our wives, sisters, daughters, and other family and friends. A very real danger that makes most people feel uncomfortable to discuss.

The bottom line is that RPGs are supposed to be fun for everyone playing. For a lot of people, it puts them in a medieval setting where they can be what they want and do what they want. It lets them escape reality for a little while and leave problems behind. How realistic does an RPG need to be? Does it have to mimic the real-world so closely? Don't bring in one of woman's greatest fears into the game. It isn't necessary.

 

 

Essay: Has Anyone Played a Homosexual Character?

(from the original Guide)

This essay was derived from a conversation of the topic on a Internet RPG discussion list. The thoughts written here are not necessarily those of any one person. Many points of view went into this essay. Also, the validity of statements made is not known.

"I've never played one, but..."
"We're not gay, not that there's anything wrong with being gay."

The "Army of Lovers" (i.e. exclusively homosexual company of soldiers) was something out of the ancient Greek city-states. There was only one city-state, Thebes, where being gay was a "requirement" if you wished to become a soldier. This was not a strict requirement, but was considered highly advantageous. It was reported to be (by writers in other city states) to be one of the most effective armies at the time. The unit was called the Thebian Sacred Band, and they served under Alexander. They worked in buddy teams: a spear-men and a shield man. They were renowned for their extreme closeness, fierceness, and efficiency in battle (esp. if their lover was killed!)

Note, that in Sparta, all male children were raised up by the state, trained to be soldiers, the menial work was left to the "helotas" (slaves). They had male companionship for most of the time, so that is why their sexual interests were different. In Sparta, homosexuality was accepted, but not like it was in Thebes. Spartans had more of a Roman respect for women.

That's not to say that romantic involvement, or even long-term relationships, weren't common between soldiers in the other city-states. It had a lot to do with the inequality of women, and their place, in ancient Greek society. In ancient Greece, women were considered inferior to men. Not quite (but almost) property. Certainly not something a person would want to spend lots of quality time with. The most common opinion of women was that they were good for one thing - having babies. If a man had to have sex for that, well, that's one of the things a dutiful husband did. But if you wanted a relationship, passionate sex, someone you could talk with afterwards, men were where it was at (although this is a bit exaggerated).

It was common practice in upper-crust Athenian society for young boys to be "taken in" by an older gentleman, who would become the youth's mentor and also lover. This was considered a healthy upbringing.

From what remained of the Greek literature, it is obvious that women were more often that subject of male sexual desire than men. After all, it was a women (Helena) for whom the Spartans fought for a couple of decades with the Trojans, according to Homeros. Odysseus and his soldiers were tempted several times by females, on his journey to home, and it was a female (his wife) he wanted to return to so badly, and this female was courted by many - noble - males, and he got so mad when he saw this that he wiped out all those males because of one female.

Now, in Rome things were not quite the same. The Romans held a similar low opinion of women. Not quite as low, but it was down there. Women were considered eminently suitable for sex. Discussion, companionship, camaraderie, were all still male-oriented, but women were considered capable of satisfying the purely physical needs. That's not to say that there was anything wrong with having sex with a man. As long as you were on top. Screwing a guy was manly; being screwed was effeminate, shameful. Caesar came under fire several times, not because of his numerous affairs with men, but because he liked to be on the bottom. However, although it is true that women had their strict rule in the society, they were not supposed to mingle in politics, and so on. But those that read "Antigone" from Sophocles will see that they were thought of as domestic animals. Or even worse, women were considered property to be used for the reason of reproduction and personal gain for a family.

Most Romans were very touchy on the issue of homosexuality. If one wanted to be a homosexual, it was all right as long as one was closeted. If one were open, one could pretty much kiss any chance of a political life goodbye! Nero was the Emperor, and could crush his enemies. If he wanted to be a homosexual, it was all right because he had power. Romans believed that men should have women, and the women should be subservient to men. If one wanted to have another man, go ahead, just don't tell anyone!

It wasn't brought up in Glory of Rome, but actually Julius Caesar's Tenth Legion had a slight reputation for being Caesar's "favorite" legion.

Both societies were very male oriented, which is why there is little writing about lesbians at the time (though the practice existed).

In a typical European setting, homosexuality would certainly be frowned upon. This does not, of course, mean that there aren't any homosexuals running around - just that they are secretive, repressed, etc.

One can't deny that homosexuality was widespread before the advent of Christianity, but it was considered as an alternative only, not the necessarily the way. In any case, there is no need to make an issue with homosexuality in a campaign, but having various sexual orientations can really make for interesting adventures.

For example, a nobleman's gay lover vanishes or is captured - perhaps to be used against him. So he hires a group of discreet adventures to deal with the situation.

In the Thieves' World books, there are a group of mercenaries known as "Sacred Banders" They appear to be male couples who are excellent fighting teams (it is assumed that they shared the same tents, and did certain things... but they didn't go into it). They are supposedly based on some historical Athenian units, or some such thing.

On one campaign world, which has evolved to cover many continents and cultures, there is a whole spectrum of sexual attitudes. In some cultures, homosexuality is not frowned upon, and is indeed considered to be normal. There is even an island based upon an Aztec legend where there are only women. They are ruled by priestesses who is divinely enabled to brew a potion which will impregnate a woman.

One adventuring party spent a long time travelling with a pirate named Dalin and first mate, Shandar. The two guys were clearly best friends who had been adventuring together for many years. The party was always impressed with how close they were. The group never even suspected the truth.

And now a small excerpt about a strange character:

"Hendrix is an old, ugly, gnome illusionist. He is lawful evil, and his goal is to have sex with as many different people/things as possible. He wants them willing and alive, but he'll take them by force if necessary. He's also fond of guile.

He has a ring of polymorph self and a couple of other trinkets he's acquired along the way. Whenever he starts a new adventure he joins the adventuring party in disguise. Most of the disguises are helped out by his trinkets, but some of them aren't even plausible. Yet, somehow they keep getting accepted, though. Some examples are Dorien Wolfride, a female halfling ranger, Noli of Clan Ironfoots, a male dwarf wizard (he can't cast spells but fakes it), and Honeysuckle Rapevictimson, a male half-orc paladin.

Hendrix is actually doing quite well in his mission. Unfortunately, the other adventurers are rabid heterosexuals, so Hendrix has only attempted hetero seduction. He can't wait to see their faces when he's found out."

 

 


Date: 2016-04-22; view: 679


<== previous page | next page ==>
Survival of the Baby | Evil of Homosexuality
doclecture.net - lectures - 2014-2024 year. Copyright infringement or personal data (0.044 sec.)