Home Random Page


CATEGORIES:

BiologyChemistryConstructionCultureEcologyEconomyElectronicsFinanceGeographyHistoryInformaticsLawMathematicsMechanicsMedicineOtherPedagogyPhilosophyPhysicsPolicyPsychologySociologySportTourism






UNIT 3. VIDEO GAME DESIGNER

STARTER

1. Think over and answer the following questions:

· Do you play video games? If yes, how often? What kind of games do you prefer?

· What is the essence of a game designer’s job?

· Would you like to work as a game designer? Why?

2. Discuss your ideas with the partner.

READING

1. Read the first paragraph of the text and try to guess what it is going to be about.

2. Read the following sentences and decide whether they are true or false.

· A job of a video game maker is extremely popular nowadays.

· Game designers work independently on the whole process of game creation.

· Video games include a lot of elements, such as plot, storyline, characters, maps, scenarios, etc.

· Game developers have to generate millions of ideas every day, as the video game market is exceedingly competitive.

· Game designers always create levels of the game by themselves.

· Drafting the projects for the game, working on the graphics, animation and special effects take most of designers’ time.

3. Read the text quickly to check your answers. Find the sentences to prove your view.

Nowadays a lot of children and even adults are fond of playing video games. The rise of popularity of video games is ___________ proportional to the rise of game designer jobs.

A game designer is a software professional, who _________ a video game. They construct the whole concept of the game, from the graphics to the sound effects.

A video game begins with a concept. A draft is made by a team of game designers, who consider important __________, such as target audience, deadlines requirements, and budgets.

Designers make that concept of gameplay and layout re-emerge, experimenting with some themes and genres, or developing and ____________ existing games. This can include:

· plots and storylines;

· characters;

· maps, scenarios, and difficulties;

· methods for winning or losing the game;

· creation of user interface.

So, a video game combines all the elements of a great story (adventure, danger, colorful and daring characters and a plot) with enhanced computer graphics and interactivity. Video game designers do their best to put players inside the game, an attempt to give them the most intense and entertaining experience. Video game developers have to push themselves in this way, as the video game market is extremely _____________.

They have to be resourceful in generating ideas for the game and use the computer to make effects that will give the customer pleasure and satisfaction. To learn the target ___________ they should research and evaluate the interests of people at the current period.

As game designers should make the game enjoyable, they must have a good sense to what would make the game look good or make it fun. They should also decipher game logic and design to make the game entertaining and exciting.

Game designers work closely with programmers to ensure that the features they would like to see implemented are possible, practical, and worthwhile. They also ask for feedback from testers to ensure that features are functioning __________ and in proper balance. Besides, video game designers work closely with level designers to ensure that all assets of the game create the type of experience that the game designer expected. Often, game designers can develop levels themselves, but when other duties do not require their attention.



A game designer commonly works in an office. Most of his time is spent on drafting the projects for the game and facing the computer for the graphics, animation and special effects. Being a game maker is quite difficult, but rewarding. They must be _________________, creative, committed, passionate and willing to learn. Since the market of video games is rising, the employment of game designers will increase through the years, and unlock the doors toward success.

4. Read the text carefully and complete it with the words from the box.

competitive details hardworking audience
creates properly directly improving

5. Find the words and word combinations that mean the following.

· someone who has a lot of experience and does something very skillfully;

· an idea of how something is, or how something should be done;

· a particular type of art, writing, music, etc., which has certain features that all examples of this type share;

· the events that form the main story of a book, film, or play;

· determined or trying very hard to be more successful than other people or businesses;

· good at finding ways of dealing with practical problems;

· to change a message written in a code into ordinary language so that you can read it;

· comments about how well or how badly someone is doing something, which are intended to help them do it better;

· to write a plan, letter, report etc. that will need to be changed before it is in its finished form;

· willing to work very hard at something.

6. Try to find the most appropriate title for the text.

7. Discuss your ideas with the partner.

LANGUAGE WORK

1. Complete the puzzle related to careers in ICT and find the hidden word.

1. I’m working on my new design project and have to ____________ for information on the Internet.

2. Don’t you remember that yesterday our teacher explained how to _____________ software updates?

3. Modern computers are able to _______________ a lot of tasks.

4. Is he able to organise, store, ______________ and retrieve data in a range of digital formats?

5. It’s possible to ______________ software, films, video, music, etc. for free now.

6. I know some languages that _______________ one language into another.

7. Jane, do you know how to _____________ a JPEG to a Vector Image?

8. You can easily _________ email accounts through a specific application on a smartphone.

The hidden word is ____________________

GRAMMAR

1. Match the phrasal verbs related to ICT (1-10) with their meanings (A-J).

1.back up A.to become connected to smth. through the computer
2.go down B.to click on a word or item that opens up a list of options or functions
3.hook up C.to type in
4.pop up D.to turn off the computer
5.pull down E.to stop working because of some problem
6.scroll up F.to go onto a computer network by typing a personal code
7.set up G.to make a copy of information on your computer
8.key in H.to assemble or prepare a piece of hardware, to make a piece of equipment ready for use
9.log in/on I.to appear very quickly or suddenly
10.shut down J.to move information on a computer screen up so that you can read it

2. Complete the sentences with the phrasal verbs from ex.1. Do not forget about grammatical and spelling changes of the verbs.

· You can _____________ this web address and it will take you right to the information you want.

· I hate ads! Every time when I open this website, a new window __________ saying that I have won a great prize.

· Did you ____________ the computer? – I did! I remember. I always do it when I leave home for long.

· I've just installed Windows 8 professional on my laptop and I've had a problem since I installed it. Every time I try to ___________, the page goes down.

· If your computer _____________, you can’t get your work done any more.

· You must ___________ before you access this page.

· It is quite easy to __________ iCloud on your Apple TV. Just turn on Apple TV and enter your Apple ID.

· I’ve finished my project and saved it by ______________ the files.

· When you click on the word “tools”, it will _______________a list of options.

· In our university all the classrooms and lecture halls are ____________ to the Internet.

3. Complete the sentences using the phrasal verbs from the box below.

log off power up scroll down dial up
set up hack into click on turn off

· Some computer savvy people try to _________ others' computers without permission.

· You can't see the image until you __________. Use your mouse to move the cursor so that you can see the bottom of the page.

· I'm sorry. I have __________ already. I'll go into that site again tomorrow.

· I used to have to _________ my Internet service provider, via my telephone line, when I wanted to access the Internet.

· You should __________ an email account so that we can keep in touch when I move out of state.

· You have to ____________ that icon in order to access the next page.

· I have to __________the computer, because I am to start my project.

· She __________ the spell checker before beginning to type in the document.

SPEAKING

1. Work in pairs. Study this job advertisement. Which of these three applicants do you think is the most suitable for the position of a website designer? Give your arguments. Use Appendices 3 and 4 to help you.

GAME DESIGNER
Location: London Salary: Competitive Job type: Permanent Company: Mediatonic
We are seeking an experienced game designer who can jump in and immediately get their hands dirty. Ideally, you should have: ü 3+ years game design experience in a studio environment ü Proficient in Word, Powerpoint and Excel ü Exceptional understanding of game structure and systems ü Wide knowledge base of past and present games, across all genres ü Able to communicate your ideas clearly, concisely and efficiently ü Adaptable and able to quickly pick-up new skills and ways of working ü Comfortable working closely with others and looking after creative teams ü Exceptional ability to produce clear and workable documentation As a game designer at Mediatonic, you’ll be sat at the heart of one of our game teams; responsible for taking a game concept and mapping out the structure and systems that underpin it. You are expected to: ü Create and maintain full game design documentation for assigned projects ü Take a feature concept from a single slide overview and create clear, concise specifications that be easily understood by team members from all disciplines. ü Design and balance the meta-systems and economies that sit behind our games. ü Create high level overviews of new designs and concepts to quickly convey ideas both internally and externally ü Map out data structures that allow for rapid tuning and iteration with minimal code changes. ü Seek efficiency where possible; look to save time through natural cross-over, reuse or alignment of functionality for different game features. ü Continuously look for ways to improve or expand on the game experience through creating ideas for new levels, mechanics or features. ü Design levels, puzzles and challenges, making use of custom level editing tools and basic scripting ü Troubleshoot and help solve design challenges or problems that arise during the game development process ü Meet with team members to ensure that everyone understands the goal and plan for a feature design before its implementation ü Review the implementation of features and new game mechanics to ensure they are fun, interesting, and align with the GDD

 

Applicant 1 Bachelor’s degree in Graphic Arts Work experience: Fiction and Animation, Washington Video Game Designer June 2005 till date Responsibilities: ¯ Communicate with graphic artists, programmers and sound designers in creating video game documentation ¯ Responsible for conducting research on current trends and demands of video game in market ¯ Handle the tasks of supporting programmers in creating technical design documents ¯ Responsible for assisting script writers in preparing character dialogues ¯ Recommend changes to documents made by animators, script writers, character designers, and programmers Professional skills: ¯ Comprehensive knowledge of basic graphic programs and programming languages ¯ Knowledge of data base management, intermediate algebra, and system design and analysis ¯ Detail oriented, creative with advanced technical writing skills ¯ Possess excellent organizational, interpersonal, communication and time management skills ¯ Highly creative, analytical with excellent problem solving skills ¯ Ability to communicate game ideas in a clear, accurate and comprehensive manner
   
Applicant 2 Diploma in 3DGraphic designing, 1year certification in 3d Gaming, Bachelor’s Degree in Computer Applications Work experience: Kreative 3d Gaming Inc, New York Game Designer April 2008 - Till Date Responsibilities: ¯ Modeling texturing and lighting for games ¯ Responsible for character animations and their rigging ¯ Providing special motion and sound effects to the game ¯ Good in time management for the module of a project ¯ Testing the whole sequence of the game bit by bit ¯ Designing the interface of the game Technical Skills: ¯ Extensive knowledge of 3D Game Makers such as Gamespace 3d, 3d Game Studio, 3d Adventure Studio and 3D Game engine torque Game Engine SDK ¯ Knowledge of several Gaming Engines such as Blade 3D, Crystal Space and Flixel ¯ Sound knowledge of the Artwork tools such as Tile studio and Mappy
   
Applicant 3 BA Philosophy, MA Psychology, Certified Database Network Administrator Work experience: DH Games , LA Producer 1995-1998 Produced original internal and external ports. Products Published (Highlights): • Star Gaze N64 (Producer) • Racer 567 (Designer) • Hockey 777(Designer) Pixen Intra, LA Manager 1998 – Present Directed a 30+ team of individuals Part of a Senior Management team staff of 100 people Products published: • War Games II PS2 X Box • Pirates of the West X Box PS3 Professional skills: ¯ Strong Organization, analytical and project management skills. ¯ Extensive experience in external and internal production. ¯ Can communicate processes to any sized team effectively and efficiently. ¯ Wide ranging industry contacts in development publishers and studios.

ADDITIONAL WORK

You have a great opportunity to do plenty of various activities related to ICT on the following site - http://www.bbc.co.uk/education/subjects/zqmtsbk.

 


Date: 2016-01-03; view: 940


<== previous page | next page ==>
UNIT 2. WEB DESIGNER | In Japan. Blow-through system instead of EFI. Power expected around the 92BHP at the rear wheel, with modified engine internals.
doclecture.net - lectures - 2014-2024 year. Copyright infringement or personal data (0.009 sec.)