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Bikes Out of Action

A moving bike which goes out of action will go out of control and decelerate until it stops, or is stopped by a solid object. You may wish to leave it on the board as cover, but otherwise it will play no further part in the battle.

At the end of the game, the bike must roll on the Bike Serious Damage Table, and may not be used to work territories or forage.

BIKE SERIOUS DAMAGE TABLE

Each bike which is taken out of action must roll on the following table after the battle, in the Injuries portion of the Post Battle sequence.

11-16 Scrap Metal. The bike is totally wrecked, and will never run again. It may be sold for scrap metal, and will produce a profit (not income) of 10 credits.
Multiple Problems. The bike has numerous problems. Roll a further d6 times on this table, ignoring the Scrap Metal, Captured, Miracle Fix and Fully Repaired results.
Structural Damage. The bike has taken damage to the frame, and is not just a bit more fragile. The Toughness characteristic of the bike is reduced by 1.
Engine Trouble. The engine has been hit hard, and cannot generate as much power. The bikes base movement is reduced by 1.
Brake Failure. The bike's brakes fail intermittently. Each time the bike decelerates, roll a d6. On the result of a `1', the bike cannot slow down.
25-26 Damaged Fuel Pump. The bike's fuel pump cannot always supply the engine with enough fuel. When accelerating, roll a d6. On the result of a `1', the bike cannot accelerate. If trying accelerate two speed bands, then on a result of a `1' or `2' it cannot accelerate.
Steering Damage. Damage has occurred in the bikes steering column, making it difficult to control around turns. When making a Control Roll due to turning, a modifier of -1 is applied.
Suspension Damage. The bike's suspension is starting to fail, and does not absorb as much energy after a jump or fall. When calculating damage from a jump or fall, add 1 to the ST of the fall.
Customization Destroyed. A randomly determined customization is destroyed, but may be sold for scrap metal at 1/4; of its cost.
34-36 Ignition Trouble. The bike's ignition system is quite unreliable, and at time the bike will not start at all. Before each battle, roll a d6 for the bike. On a result of a `1', the bike cannot be started in time for the battle.
41-56 Fully Repaired. The bike is fully repaired and usable for the next battle.
61-63 Captured. The opposing gang has grabbed the bike before your gangers could. This may be ransomed back to you, or may be used in an exchange of captives. Your opponent must give you at least one chance to attempt a rescue.
64-65 Survivor. The bike shows many battle scars and has taken heavy damage, but has survived and is still running. The survivability of the bike increases the confidence of anyone riding it. The rider and all passengers gain a +1 to their LD characteristic, up to a maximum of 9.
Miracle Fix. When fixing the new problems, the mechanic notices something which was overlooked the last time the bike was damaged. Not only is he able to fix the current problems, but one existing problem with the bike is also fixed.

Date: 2015-12-24; view: 760


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