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Procedure Neo_Final;

Program yeta;

Uses crt;

const dim=20;{max_rozm} c=10;

{limit_chisel, you can change dim=2..20; c=1..10}

Label go1;

type matrix=array[0..dim,0..dim] of integer;

var x:byte; {rozmir matryci}

way:array[0..dim,0..dim] of boolean;

a,b:matrix; {umova,best_ways,best_paths}

i,j{cikl},col{color},iter {tries_with_help}:byte;

sum{user_way},max{best_user_way},limit{best_way}:integer;

wrabbit:boolean; {help}

raize:boolean; {goto_next_level}

R:byte;

dd:string[6];

yn,yn0:char;

{"Matrix" print; x helps go faster as dimension grows}

procedure M_Print(s:string);

var i:byte;

Begin



for i:=1 to length(s) do

Begin



write(s[i]); delay(100-2*x);

if s[i]=':' then delay(100); {dovsha pauza ":"}

end;{for}

End;

{constant speed of print; for Snake & CopyRight}

procedure M_Print_Z(s:string); {final}

var i:byte;

Begin



for i:=1 to length(s) do

Begin



if (i<>38) or (s[i]<>':') then write(s[i])

else {zheltye glaza}

begin textcolor(yellow); write(':'); delay(100); textcolor(white); end;{if}

Delay(100);

end;{for}

End;

procedure M_Print_Light(s:string;n:byte);

var i:byte;

Begin



for i:=1 to length(s) do

Begin



TextColor(White);

gotoxy(i,n); write(s[i]);

Delay(40);

gotoxy(i,n); Textcolor(LightGray); write(s[i]); delay(10);

end;{for}

Delay(1000); writeln;

End;

procedure CopyRight; {pyshe na potochnomy kursori}

var wx,wy:byte;

Begin



wx:=wherex; wy:=wherey;

Gotoxy(wx,wy); TextColor(lightgray);

M_Print_Z(' CopyRight:'); delay(400);

gotoxy(wx,wy+1); {sliduuchiy radok}

TextColor(LightMagenta); Write(' *-');

TextColor(White); Write('AteyA');

TextColor(LightMagenta); Write('-* ');

Hidecursor; delay(1000); TextColor(Black);

End;

procedure ShowMatrix(G:matrix;z:byte); {z - simvoliv na cifru}

var i,j:byte;

Begin



TextColor(15);

for i:=1 to x do

Begin



for j:=1 to x do begin write(G[i,j]:z); delay(60-2*x) end;

delay(120-4*x); {pauza v kinci radka}

if (x<20) or (limit<100) then {osoblyvist dla x=20} writeln;

end; {for}

End;

{================OSNOVNI-REKURSYVNI-FUNKCII=====================}

{zapovnennja tablyci optymalnyh baliv do kozhnoj tochky matryci

-1 <<znak nezapovnenosti; 0-rjadok i 0-stovpchik - dopomizhni

0 0 0 0 <-b[0,i]

0-1-1-1 <-b[1,i]

0-1-1-1 .......

0-1-1-1 <-b[x,i]

\b[j,0]...*b[x,x]*<<tut bude maximalna kilkist baliv}

function Cherepashka(x,y:byte):longint;

Begin



if b[x,y]=-1 then

if Cherepashka(x-1,y)>cherepashka(x,y-1) then b[x,y]:=Cherepashka(x-1,y)+a[x,y]

else b[x,y]:=Cherepashka(x,y-1)+a[x,y];

Cherepashka:=b[x,y];

End;

{zapovnue signalnu bulivsku matrycu vsima mozhlyvymy shlyahamy}

procedure path(i,j:integer);

Begin



if (i>1) or (j>1) then begin

if B[i-1,j]+A[i,j]=B[i,j] then

begin way[i-1,j]:=true; if i>1 then path(i-1,j) end;

if B[i,j-1]+A[i,j]=B[i,j] then

begin way[i,j-1]:=true; if j>1 then path(i,j-1) end;

End;

End;

{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}

procedure WriteRezult; {pidsumok 4ergovoi sproby}

Begin



gotoxy(12,x+2);

M_Print('Efektyvnist=');

write((sum*100/B[x,x]):0:0,'%. ');

if sum>max then {max - maximum 4erepashky, sum - potochny rezultat}

Begin



max:=sum;

gotoxy(0,x+10); M_Print('Your Maximum='); write(max)

end; {if}

End;

procedure BlinkMatrix_fin; {4pashka ne znajshla shlah, zaraz jj zjidat`}

var i,j:byte;

count:integer; {0..x*x - kilkist "perevernutyh" klitynok}

ver:array[1..dim,1..dim] of boolean; {vidmichae "perevernuti" klitynky}

begin randomize(x*x*x); TextColor(green);

Repeat

i:=1+random(x);j:=1+random(x); {i,j=[1..x] - dovilny element Matryci}

if not ver[i,j] then begin {jaksho ne perevernuta}

gotoxy(2*j,i+1); write(a[i,j]); {napysaly zelenym}

ver[i,j]:=true;Inc(count); delay((x*x-count+3)div 3);

End;

until count=x*x;

End;

procedure BlinkMatrix; {znajdene rishennja, perehid v nastupny vymir}

{postupovo-vypadkove zapovnennja matryci}

var i,j:byte;

count:integer;

ver:array[1..dim,1..dim] of boolean;

begin randomize(x*x*x);

Repeat

i:=1+random(x);j:=1+random(x);

if not ver[i,j] then begin

gotoxy(2*j,i+1);

if (not way[i,j]) then TextColor(green) else TextColor(white); write(a[i,j]);

ver[i,j]:=true; Inc(count);

delay((x*x-count+3)div 3); {balans shvydkosti vid nerivnomirnosti}

end; {if}

until count=x*x;

End;

{----------------------------}

{zadaju mnozhinu kol`oriv}

function color(c:1..15):1..11;

Begin



Case c of

2: color:=15;

6: color:=14;

7: color:=13;

8: color:=12;

10: color:=11

else color:=c

end {case}

End;

{vysvitlenna Elementa Matryci a[i,j] kolorom col z pauzou}

procedure M_Put(i,j:byte;col:1..11;del:byte;c:char);

Begin



gotoxy(2*j,i+1); textcolor(col);write(c);delay(del);

End;

{~~~~~~~Entire Final. Riznokolorova aryfmetyka, 3D-zirok...~~~~~~~}

procedure Neo_Final;

var i,j,i1,j1,col:byte; k,r:longint; key:char;

stars:array[1..dim,1..dim] of boolean;

Begin



{0-0-0, don`t ask me WHAT`s it...}


Date: 2015-12-24; view: 970


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