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Lightsaber Block, Lightsaber Deflect, and Lightsaber Reflect

Q: Can Lightsaber Block, Deflect, or Reflect be used against more than one attack in a turn, such as against an opponent using Double Attack or Triple Attack?

A: In most cases, no, because Lightsaber Block, Deflect, and Reflect all require Force points, and most characters can spend Force points only once per turn. (Each use of Lightsaber Block, Deflect, or Reflect applies against a single attack.) However, some characters can use Force Points more than once per turn, so it is possible to use these abilities against more than one attack. Yoda, for example, has Master of the Force 3, allowing him to spend Force points up to three times in a single turn. Thus, he could use Lightsaber Reflect against more than one attack in a single turn, assuming he had enough Force points available to do so.

Q: Lightsaber Deflect says it applies when the character is "hit by a nonmelee attack." Does that count for Force powers as well? For example, consider Count Dooku using his Sith Lightning against General Kenobi. In the movie, Obi-Wan blocks the attack with his lightsaber, but I'm not sure about the Star Wars Miniatures Game rule.

A: No, a "nonmelee attack" does not mean "anything other than a melee attack." A nonmelee attack is an attack made by someone who does not have the Melee Attack special ability. (See the Attacks section of the FAQ for more details.) So, Lightsaber Deflect does not work against Force powers.

Although in the movie, Obi-Wan blocks Dooku's lightning with his lightsaber, the Star Wars Miniatures Game isn't designed to capture all the capabilities of a character. For example, why would Mace Windu have Lightsaber Block but not Lightsaber Deflect when we clearly see him deflecting Jango Fett's shots in the arena? The answer is that characters in the miniatures game are designed for an exciting and fast-paced game, not as exact reproductions.

Q: Can Lightsaber Block, Lightsaber Deflect, or Lightsaber Reflect be used to avoid damage from Missiles, Grenades, or other special abilities that don't require an attack roll?

A: No. Such effects can only be used to avoid the damage from attacks. Grenades, Missiles, and other abilities that don't require an attack roll aren't attacks, so their damage cannot be avoided in this way. See the Attacks section of this article for more details on what counts as an attack.

Q: Does a character with Lightsaber Reflect always have to reflect the nonmelee attack upon a successful save, or can he choose to simply deflect the attack and spend only 1 Force point as if he had Lightsaber Deflect?

A: No, Lightsaber Reflect can't be used as Lightsaber Deflect. You always spend 2 Force points to use it, and if you make your save, the original attacker has to make a save to avoid damage.

Q: Does Lightsaber Reflect on Darth Vader Legacy of the Force really reflect all damage back at the attacker, and if so, is this retroactive to older characters with Lightsaber Reflect?

A: Yes, it reflects all damage, but no it is not retroactive to older characters at this time.



Q: Lightsaber Reflect says it does the "stated damage" to the attacker. What exactly does this mean?

A: It means you refer back to the card to determine the amount of damage the particular character does. Some characters will list a specific amount, like 10 damage on Yoda's card, while others list a variable amount like Darth Vader Legacy of the Force reflecting back the amount of damage prevented.


Date: 2015-12-11; view: 653


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